Reference world / five architectural studies

ETERNALREMAINS

Browser screenshots / original size

Vaults, fortified valleys, terraced cliffs and a grass corridor through a vanished civilization. These five images were captured from the running WebGL demo on the hardware renderer recorded below.

Reference images remain separate. Open any capture to inspect its original PNG.

01 · Five scenes02 · Relic statues03 · Measured evidenceLocal asset library ↗

Five ways through the remains

All five vistas use High quality.
Capture dimensions, camera poses and hashes are recorded in GPU validation JSON.

The Cathedral: A citadel beneath monumental vaults.
01

The Cathedral

A citadel beneath monumental vaults.

HIGH · 1440 × 900
Original PNG ↗
The Ramparts: Fortified terraces beneath curved buttresses.
02

The Ramparts

Fortified terraces beneath curved buttresses.

HIGH · 1440 × 900
Original PNG ↗
The Arcology: Layered architecture above a river valley.
03

The Arcology

Layered architecture above a river valley.

HIGH · 1440 × 900
Original PNG ↗
The Escarpment: An inclined stone mass above the valley.
04

The Escarpment

An inclined stone mass above the valley.

HIGH · 1440 × 900
Original PNG ↗
The Sanctum: A narrow grass corridor through a vaulted vessel.
05

The Sanctum

A narrow grass corridor through a vaulted vessel.

HIGH · 1440 × 900
Original PNG ↗

Sculptures among the remains

Same seed, position, target, FOV and world time.
This dedicated comparison comes from the separate acceptance run (recorded browser renderer).

Locked view with the relic statues hidden.The identical view with relic statues visible.STATUES ONSTATUES OFF
50%

Drag the divider or use the slider’s arrow keys. The statue retains its generated size; it is not enlarged for the comparison.

Measured in the browser

ANGLE (Microsoft Corporation, D3D12 (NVIDIA GeForce RTX 3060 Laptop GPU), OpenGL 4.6)
WSL2 / Mesa D3D12 · 156.0.8078.4 · 2026-10-20T03:51:26.887Z

Cathedral view · four qualities
QualityFramesRAF FPSP95 ms
low30060.0016.80
medium30060.0016.80
high30060.0016.80
ultra30060.0016.80
Five scene starts · High quality
SceneFramesRAF FPSP95 ms
The Cathedral18060.0016.80
The Ramparts18060.0016.80
The Arcology18060.0016.70
The Escarpment18060.0016.70
The Sanctum18060.0016.70

Chromium ran headless with verified NVIDIA WebGL acceleration. These short fixed-camera samples measure animation-frame cadence, not isolated GPU execution time or a frame-rate guarantee. Shared-host activity and display refresh can affect them. Three.js resource counts and JavaScript heap are not GPU memory measurements.

The hardware run passed its source-bundle fingerprint and run-specific visual-review gates. Source: 2537c8f513d01f92b2a05c802017a78859770fee. The acceptance run passed 10 checks covering assets, input, seed repetition, chunk unloading, resource retention and rebasing. Its own rendering backend and sampling limits are recorded separately.